Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts

Friday, 20 November 2015

Digimakers

Hello,

I've just uploaded another batch of Digimakers photos to Flickr. Digimakers is a series of workshops in Bristol to teach young people about cool things they can make and do with technology.

I took these photos for my master's project about outreach in Computer Science. You can read a bit more about Digimakers in my previous blog post about it.

Here's a couple of photo highlights:

Digimakers
Etch-a-sketch

Digimakers
Raspberry Pi programming with Sonic Pi

Take a look at the full set of Digimakers photos on Flickr.

Wednesday, 26 March 2014

Oculus team up with Facebook - but why?



Oculus Rift - Developer Version - Front
Facebook have announced plans to acquire virtual reality firm Oculus VR for $2bn.


Oculus set up a Kickstarter campaign to fund the Oculus Rift virtual reality headset back in 2012, describing it as “Designed for gamers, by gamers”. So why has social media giant Facebook snapped up Oculus?

The Facebook announcement said: “Virtual reality technology is a strong candidate to emerge as the next social and communications platform”. With the rate of user growth continually falling, Facebook is clearly out to find new ways of enticing people to sign up for the service. But is virtual reality really the way to do that? And why did Oculus think it was a good idea to team up with Facebook?

A blog post from the Oculus team reveals vague notions of creating a “platform for interaction” in partnership with the Zuckerberg crew. One could guess that the technical experience Facebook’s engineers have with large-scale delivery of services is something Oculus were interested in. If they want the Rift to reach as many people as possible, they need the help of someone like Facebook to achieve this, especially with the looming threat of PlayStation creator Sony’s venture into virtual reality.

However, with increasing concerns over privacy, something Zuckerberg believes is no longer a “social norm”, the acquisition of Oculus by Facebook is being met with worry and even anger by members of the gaming community. Responses to Oculus founder Palmer Luckey’s post on Reddit about the acquisition were overwhelmingly negative.

Minecraft developer Markus “Notch” Persson has stated that he will no longer be exploring the possibility of bringing Minecraft to the Oculus Rift. The key point he makes is “I don’t want to work with social, I want to work with games.” This may well be true for multitudes of other developers who originally backed the Rift on Kickstarter with the intention of developing games for it, not social experiences.

This also raises the issue of the unwritten contract of Kickstarter. As game developer Bennett Foddy put it: “The grassroots enthusiasm that funds Kickstarter is at odds with intentions to either sell out or use the Kickstarter money to bootstrap traditional investors”. While Oculus have by no means violated the terms of their Kickstarter funding, going from a platform for indie projects to being bought out by the biggest social networking company leaves a bad taste for followers of the Rift project.

Sunday, 3 July 2011

Google +1, competition 0

Earlier this week, Google's new social networking project, Google+, launched in a limited public beta. With the intention of making it easier for users to share content on the web, Google has made a small number of Google+ features available to testers. As expected, the main focus is a stream of content shared by people you have added to your network. Posts are ordered in terms of recent activity, so if someone makes a new comment on a post you made last Tuesday, it'll go to the top of the stream. This is handy, yet it could lead to newer posts without replies simply getting buried and going entirely unnoticed.

Google+ is built around Circles, which are lists of contacts. You can choose to share content with specific people, one or more of your circles, or just make it totally public. A lot of praise has been heaped upon this feature, yet many have overlooked the fact that customisable friend lists have been a part of Facebook for a good few years. Nevertheless, the transparency of privacy controls that the Circles concept perpetuates is likely to garner a lot of support for Google+.

Instead of being able to "Like" posts, you can "+1" them. This feature is available for content on both Google+ and other websites. While Google's interesting grammatical choices may upset some people, the feature in its current form is hardly groundbreaking. As well as this, the search giant has managed to incorporate a glorified search engine into Google+, Sparks, which allows users to look for things they are interested in and returns a chronologically ordered collection of results.

One of the more novel features is the ability to create a Hangout. This is Google's term for video conference calling, which can be limited to specific Circles. Multiple people can participate in a video call, a clear advantage over Skype, which only provides one-to-one video chat for free. Text-based conversations via Google Chat are integrated into the Hangout. Text chat is also available on its own, but is nowhere near as exciting. In addition, Youtube integration allowing users to select a video to be played to everyone in the hangout has been implemented. On the surface, this may seem somewhat frivolous, yet it adds a more natural dimension to conversations and really does make it seem like you're just hanging out with your friends, despite not being in the same geographical location. While testing out a Hangout, we did experience a few technical issues, but even those with slower Internet connections were able to participate without too much disruption. Refinements such as allowing a queue of videos to be made and providing an option for voice to be transmitted continuously while watching videos ought to be put into place, but there is still a strong case for people moving over to Google+ simply for the group video chat.

Hanging out like a pro
Hanging out like a pro


At this stage, it is difficult to say whether or not Google has a chance of overtaking its rivals in the social networking market; Google+ currently lacks a number of features and it is not clear if these will be accounted for in later releases. For a beta, this is a compelling service and the potential for integration with other Google services will probably give Google an edge over the competition.

Try it out, if you have a Google account.